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Building a Procedural Infinite Game with a new Game Dev Platform!
Hey everyone, here's the second devlog video of two, building a procedural sci fi platformer game in Core! This time I've made an endless climber game set on an alient planet, with procedural level construction based on level templates. The levels progressively get harder as you play, and the toxic liquid you're escaping rises faster as you climb the tower. This was super fun to make, hope you like it.